Publikation Nr. 829 - Details

SammelbandOpen Access · CCPeer ReviewEnglish

Creating engaging experiences in MOOCs through in-course redeemable rewards

Ortega-Arranz, A., Kalz, M. & Martínez-Monés, A. (2018). Creating engaging experiences in MOOCs through in-course redeemable rewards. In: Global Engineering Education Conference (EDUCON) (S. 1875-1882). Santa Cruz de Tenerife, Spain: IEEE.

Abstract
Gamification strategies have been proposed to mitigate student disengagement and dropouts in massive online environments, due to the positive results shown by these strategies at lower scales. Among various gamification strategies, redeemable rewards have been identified as an effective element to intrinsically motivate students and increase their engagement in educational settings, including MOOCs. Yet, effective design, implementation and enactment of this gamification strategy in MOOC context
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