Forschungs- & Publikationsdatenbank
Publikation Nr. 835 - Details

Sammelband

In the eye of the beholder: promoting learner-centric design to develop mobile games for learning

Schmitz, B., Kalz, M., Klemke, R. & Specht, M. (2014). In the eye of the beholder: promoting learner-centric design to develop mobile games for learning, Mobile as mainstream – towards future challenges in mobile learning. Proceedings of the 13th world conference on mobile and contextual learning. Communications in Computer and Information Science (CCIS) (S.92-100). Istanbul, Turkey: Springer International Publishing.


URL: http://hdl.handle.net/1820/5589;
Aktuell noch kein Buch-Cover vorhanden fuer:In the eye of the beholder: promoting learner-centric design to develop mobile games for learning

Abstract
Out of the project EMuRgency a game-based learning environment evolved, which trains school children in providing reanimation and cardiopulmonary resuscitation (CPR). The application gets players to act as if they were in a real case of emergency. This paper reports on a formal usability study conducted with two different groups of learners, regular learners and learners with special educational needs (SEN). With the study we compared the two groups of learners with regard to game usability and

Sprache: English
Art der Begutachtung: Peer Review
Print: Nein
Online: Ja, mit Open Access und CC-Lizenz
Datenmedium: Keine Angabe
Informationen | Suchen (Hauptmenü)